Shadow Name:Ferrum

Real Name: Andrew Cain


Order: Adamantine Arrow

Cabal:The Exalted Knights of the Gryphon

Legacy:Perfected Adept

Mental Attributes Physical Attributes Social Attributes
Intelligence 3 Strength 3 Presence 3
Wits 5 Dexterity 4 Manipulation 2
Resolve 4 Stamina 3 Composure 4

Mental Skills Physical Skills Social Skills
Academics 2 (classics) Athletics 3 Animal Ken 0
Computer0 Brawl 3 Empathy 0
Crafts 1 Drive 0 Expression 0
Investigation 1 Firearms 1 Intimidation 3 (Physical threats)
Medicince 2 Larceny 1 Persuasion 2 (seduction)
Occult 1 Stealth 1 Socialize 1 (formal events)
Politics 0 Survival 1 Steetwise 1
Science 10 Weaponry 4 (Swords) Subterfuge 1

Artifact, Disarm, Fast Reflexes 2, Fighting Style
(Close Quarters Combat) 3, Hallow 1 (Personal), High Speech, Language
(Latin), Library (Shared; The Awakened in Warfare, The
Duel Arcane), Quick Draw (Weaponry), Resources 5,
Sanctum (Shared) 1, Status (Consilium 3, Order 4), Striking
Looks 4, Weaponry Dodge

Willpower: 8
Wisdom: 6
Virtue: Fortitude
Vice: Wrath
Initiative: 8
Defense: 7
Speed: 12
Health: 8
Gnosis: 5

Forces 5
Life 5
Matter 4
Prime 4
Space 3

Forces — Nightsight (•), Unseen Shield (••), Telekinetic
Strike (•••), Energetic Attack (••••)
Life — Cleanse the Body (•), Self-Healing (••), Supreme Honing(••••)
Matter Dark Matter (•), Alter Accuracy (••), Armor Piercing (•••)
Prime — Dispel Magic (•), Squaring the Circle (••)Controlled Dispellation(•••)


Andrew Cain was born to both loving and
wealthy parents living in an upscale town north of Boston.
His childhood was a happy one, shared with a brother two
years his junior. He attended fine schools, and was always a
popular youth, surrounded by friends and hangers-on. His
Awakening at the age of 16 was, in many ways, the ultimate
expression of his natural good fortune and forceful personality.
After Andrew’s eyes were opened to the truths of the
world, he was taken in by the willworkers of the Academy
(under the guise of a school for “exceptional students”) and
given an education in his unique new abilities. His parents
were thrilled that his brief “troubled phase” was quickly
surmounted. Four years later, his younger brother, Derek,
joined him. During this time, Andrew came under the
tutelage of Apollonia, one of the mages of the Brotherhood
of the Ineffable Truth, and seemed slated for the fast track to
success within that august cabal.
As he came into his own within the Academy, however,
Andrew became fascinated with the Duel Arcane and the
ethic of personal might espoused by many antiquated Awakened
scholars — not merely power for its own sake, but power
as a vehicle to perfection of the self. Reflecting upon his own
life, Andrew came to see the ways in which he had squandered
the near-boundless strength he already possessed and
devoted himself to honing his abilities. He took the shadow
name Ferrum (“Iron”) to proclaim his martial focus and his
battle prowess. In 1999, at the age of 20, he defeated his
teacher in a Duel, demonstrating the heights to which his
philosophy had raised him, and gathered up a few of the
Academy’s most promising students, his younger brother
among them, to serve as a cabal of gentlemen warriors.
Ferrum received the news of his brother’s death two years
ago with stoic silence and watched impassively his parents’
descent into despair, over what they had been told was a
“gruesome motorcycle accident,” culminating with their
suicides just over a year ago. He has nightmares, of course,
and sometimes looks at their pictures and cries, but he puts
on an unyielding façade for Potestas and Aurem, and for his
cabal. In Ferrum’s darkest hours, he wonders if this, the
eradication of all human weakness (that which binds him to
the crude and contemptible Fallen World), is not all for the
best. He maintains a small personal Hallow in West Newbury,
near where he grew up, with which he supplements the Mana
given to his cabal by the Knights’ pact with the Brotherhood


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